

It's like pretty simple from my memories, like you just walk on the moon and interacts with other objects, also there is Earth that you can jump on if you time your jetpack and jump right. And there is a game called MoonBase, a 3d flash game about an astronaut who is on the moon. I remember stumbling across like a game collection website.

It’s highly likely we will see more and more independent studios taking this approach over the coming years.Okay, so I got internet in late 2007, and back then browser-based flash games was popular.

Endrody started small, contained costs, launched without a huge media fanfare and constantly makes small improvements and adjustments to the game over time. Maid Marian is a stellar example of the boutique approach to development. Best of all, there’s no client download, no complicated configuration settings, just instant access to the game.Īllen Varney mentioned Endrody and Maid Marian in his article “ Boutique MMOGs” in The Escapist issue 75 (also check out Allen’s companion The Escapist Daily post, “ Your own MMOG?“). Using Maya, Photoshop and Director, he created a free MMOG, which runs on four servers and delivers 10 million ad impressions a month. … attracts over 1.3 million unique visitors a month with up to 4,000 simultaneous players at a time logged into the multiplayer games.Įndrody made Maid Marian’s most popular game, Sherwood Dungeon, without any assistance. Independent game developer Gene Endrody, a likely inspiration to solo programmers everywhere, figuratively and literally quit his day job and, against all odds, hit the jackpot in the massive multiplayer online gaming (MMOG) space. You may not have heard of Maid Marian Entertainment, but that doesn’t mean it’s not a wildly successful MMOG studio.Īdobe Showcase has just published a case study about the boutique MMOGs developed by Gene Enrody at his one man studio, Maid Marian Entertainment.
